Royal Rebel's Deck Breakdown
Main Deck

x1 in 58%

x1 in 58%


LIGHT
7ATK:
2300
DEF:
1800
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Level 5 or higher Fiend Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

x3 in 58%

x3 in 58%


LIGHT
8ATK:
2500
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can destroy 1 face-down card on your opponent's field. This turn, you can only attack with Fiend Type monsters.

x3 in 100%

x3 in 100%


LIGHT
6ATK:
1500
DEF:
0
You can Special Summon this card from your hand face-up to your field by revealing 1 other Fiend Type monster in your hand to your opponent. [REQUIREMENT] None [CONTINUOUS EFFECT] Face-up Fiend Type monsters on your field gain 300 ATK.

x3 in 95%

x3 in 95%


LIGHT
8ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Destroy all face-up monsters on your opponent's field, then inflict damage to your opponent equal to [the total original Levels of the monsters destroyed by this effect] x 100.

x3 in 68%

x3 in 68%


LIGHT
8ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Choose 1 face-up Level 7 or higher monster on your opponent's field. Inflict damage to your opponent equal to [the difference in ATK between the chosen monster and this card]. This card gains ATK equal to [the chosen monster's ATK] until the end of this turn.

x1 in 47%

x1 in 47%


LIGHT
8ATK:
2500
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.

x3 in 58%

x3 in 58%


LIGHT
1ATK:
100
DEF:
0
[REQUIREMENT] If you have a face-up Level 7 or higher Fiend Type monster on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Fiend Type monster from your Graveyard to your field in face-up Defense Position.

x3 in 79%

x3 in 79%


Trap
Normal[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.
Popular Skills
Hard Rock Overture: 100%
Hard Rock Overture
Main: 36









LIGHT
7ATK:
2300
DEF:
1800
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Level 5 or higher Fiend Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









LIGHT
8ATK:
2500
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can destroy 1 face-down card on your opponent's field. This turn, you can only attack with Fiend Type monsters.









LIGHT
8ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Destroy all face-up monsters on your opponent's field, then inflict damage to your opponent equal to [the total original Levels of the monsters destroyed by this effect] x 100.









LIGHT
8ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Choose 1 face-up Level 7 or higher monster on your opponent's field. Inflict damage to your opponent equal to [the difference in ATK between the chosen monster and this card]. This card gains ATK equal to [the chosen monster's ATK] until the end of this turn.









LIGHT
8ATK:
2500
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.









LIGHT
1ATK:
100
DEF:
0
[REQUIREMENT] If you have a face-up Level 7 or higher Fiend Type monster on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Fiend Type monster from your Graveyard to your field in face-up Defense Position.









Spell
Normal[REQUIREMENT] The total Levels of the face-up monsters on your field are 10 or higher. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 1 face-up monster on your field, you can make 1 face-up monster on your opponent's field lose 1000 ATK until the end of this turn.









Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
Normal[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.









Trap
Normal[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.








